Train Simulator NEXT
Index
1. Simple Sound with FMOD
AddAnchor function
AddCamera function
App Commands
Application
App Commands
Asset Rights
Audio
FMOD Overview
Sound overview
Automatic placement window
BindCamera function
Color spaces
Configuration
CSV files
Contact
CSV files
dxc
Encoded Stream
errordit
File Formats
Encoded Stream
World Geometry (*.WorldGeometry)
FMOD Overview
Framework information
GetAnchorCount function
GetAnchorDesc function
GetAnchorDescByName function
GetAnchorIndex function
GetAnimationCount function
GetAnimationDesc function
GetAnimationIndex function
GetAnimationPosition function
GetAnimationTarget function
GetCameraCount function
GetCameraDesc function
GetCameraDescByName function
GetCameraIndex function
GetShapeIndex function
GetShapeInstanceIndex function
GetShapeModelIndex function
GetSoundCount function
GetSoundDesc function
GetSoundDesc_PropertyName
GetSoundDesc_PropertyValue function
GetSoundIndex function
GetSoundPosition function
GetSoundValue function
GetSoundVolume function
Ground window
Guides
Installation for 3D artists
Preparing the export
Solving import issues
How to create grounds for the object editor
How to create sky boxes
Import configuration window
importOSM
importOZON
importYBSC
Information about privacy
Installation for 3D artists
IsBindToCamera function
IsSoundOneShot function
IsSoundPaused function
IsSoundPlaying function
IsSoundRunning function
IsSoundStopped function
langdit
Lens Flares
Lights
Lua extensions
makeMap
makeMaps
Manual transformation windows
Materials
Modeling
Overview
Object Editor
The Object Editor
Overview
PauseAnimation function
PauseSound function
PlaceToCamera function
PlayAnimation function
PlaySound function
PlayToAnimation function
Preparing the export
RemoveAnchor function
RemoveCamera function
SetAnchorDesc function
SetAnimationDesc function
SetAnimationPosition function
SetAnimationTarget function
SetCameraDesc function
SetSoundDesc function
SetSoundPosition function
SetSoundValue function
SetSoundVolume function
Shape Files 0.1
Shape Files 1.0
Shape properties window
Shape scripts
Sky box configuration window
Solving import issues
Sound overview
Start Page
StartAnimation function
StartSound function
StopAnimation function
StopNowSound function
StopSound function
StopSoundNow function
The anchor panel
The animation panel
The base panel
The camera panel
The environment panel
The gizmo
The lens flare panel
The light panel
The material panel
The node panel
The Object Editor
The performance panel
The rendering panel
The repaint panel
The script panel
The sound panel
Tiles Desc
Using DEM data
Tools
dxc
errordit
importOSM
importOZON
importYBSC
langdit
makeMap
makeMaps
TriggerSound function
UnbindCamera function
Using DEM data
World Geometry (*.WorldGeometry)