This documentation page gives an overview for artists how to create, edit, work with and bind audio in Train Simulator NEXT.
Set the player in an audible-matching scenery with dynamic scenery sounds featuring seasons, daytime, weather, and even temperature. Fine tune the sounds of motor engines with parameters depending on their rpm and power. Play sounds when requested easily using events. Train Simulator NEXT provides with the integrated FMOD Sound System a very flexible and effective solution to work with sounds. Today we introduce you to the editors, tools, and solutions that many professional artists have been using for many years in exciting projects.
Content | Description |
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FMOD Overview | Get in touch with basic information how to create sounds with FMOD. |
Tutorial: Simple Sound with FMOD | This tutorial shows you how to create a sound for a scenery or shape. |
Tutorial: Random Sound with FMOD | This tutorial shows you how to create a randomized sound for a scenery or shape. |
To create sounds for FMOD, you need the Content Creator Kit.