The performance panel shares information about the shape.
The performance panel contains these controls:
Control | Action | Remarks |
---|---|---|
Select the prior shape. | ||
Select the next shape. | ||
ℹ️ Instances | The number of instances of this shape in the scene. | |
ℹ️ Draw calls |
The number of draw calls for Direct3D of this shape. A high count of draw calls is a hint that the import format may not be ideal. |
|
ℹ️ Nodes |
The number of nodes in this shape. A high count of nodes is a hint that the import format may not be ideal. |
This includes internal nodes. |
ℹ️ Meshes |
The number of meshes this shape contains. A high count of meshes is a hint that the import format may not be ideal. |
|
ℹ️ Faces | The number of faces at all. | This includes non-visible LODs. |
ℹ️ Vertices | The number of vertices at all. | This includes non-visible LODs. |
ℹ️ Maps size | The required size for all maps on the GPU. | This may include duplicates by multiple map usage. |
ℹ️ Materials |
The number of materials of this shape. A high count of materials is a hint that the import format may not be ideal. |
|
ℹ️ Maps | The number of used maps of this shape. | |
ℹ️ Anims |
The number of animation layers of this shape. Shapes with animations are slower than shapes without animations. |
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ℹ️ Geometry size | The required size for all geometry on the GPU. | This does not include buffer sizes for ray tracing. |
ℹ️ Lights | The number of lights of this shape. | |
ℹ️ Cameras | The number of cameras of this shape. | |
ℹ️ Anchors | The number of anchors of this shape. | |
ℹ️ Lenses | The number of lens flares of this shape. | This is not the number of used lens flares by lights. |
ℹ️ Scripts | The number of scripts of this shape. |