Train Simulator NEXT
In This Topic
    The performance panel
    In This Topic

    The performance panel shares information about the shape.

    The user interface

     

    The performance panel contains these controls:

    Control Action Remarks
    Select the prior shape.
    Select the next shape.
    ℹ️ Instances The number of instances of this shape in the scene.
    ℹ️ Draw calls

    The number of draw calls for Direct3D of this shape.

    A high count of draw calls is a hint that the import format may not be ideal.
    ℹ️ Nodes

    The number of nodes in this shape.

    A high count of nodes is a hint that the import format may not be ideal.
    This includes internal nodes.
    ℹ️ Meshes

    The number of meshes this shape contains.

    A high count of meshes is a hint that the import format may not be ideal.
    ℹ️ Faces The number of faces at all. This includes non-visible LODs.
    ℹ️ Vertices The number of vertices at all. This includes non-visible LODs.
    ℹ️ Maps size The required size for all maps on the GPU. This may include duplicates by multiple map usage.
    ℹ️ Materials

    The number of materials of this shape.

    A high count of materials is a hint that the import format may not be ideal.
    ℹ️ Maps The number of used maps of this shape.
    ℹ️ Anims

    The number of animation layers of this shape.

    Shapes with animations are slower than shapes without animations.
    ℹ️ Geometry size The required size for all geometry on the GPU. This does not include buffer sizes for ray tracing.
    ℹ️ Lights The number of lights of this shape.
    ℹ️ Cameras The number of cameras of this shape.
    ℹ️ Anchors The number of anchors of this shape.
    ℹ️ Lenses The number of lens flares of this shape. This is not the number of used lens flares by lights.
    ℹ️ Scripts The number of scripts of this shape.

    See Also

    Object Editor